Available courses

This course introduces the fundamentals of image processing and computer graphics, which are necessary for the analysis and processing of image data and for the reconstruction, modelling, animation and photo-realistic rendering of 3D. You will learn key computer graphics concepts including graphics primitives, lighting and shading, texture mapping, ray tracing, curve and surface representation. In addition image processing fundamentals are presented such as image definition and representation, perception and colour models, grey level and colour enhancement, neighbourhood operations and filtering. Basic geometric processes for image analysis and scene formation will be discussed including transformations, viewing and projection, and digital geometry.

This course introduces the fundamentals of image processing and computer graphics, which are necessary for the analysis and processing of image data and for the reconstruction, modelling, animation and photo-realistic rendering of 3D. You will learn key computer graphics concepts including graphics primitives, lighting and shading, texture mapping, ray tracing, curve and surface representation. In addition image processing fundamentals are presented such as image definition and representation, perception and colour models, grey level and colour enhancement, neighbourhood operations and filtering. Basic geometric processes for image analysis and scene formation will be discussed including transformations, viewing and projection, and digital geometry.

Computational methods and techniques for computer vision are applied to real-world problems such as 2/3D face biometrics, autonomous navigation, and vision-guided robotics based on 3D scene description. A particular feature of the course work is the emphasis on complete system design. Recommended preparation: COMPSCI 373 and 15 points at Stage II in Mathematics.

This is the 2018 offering of COMPSCI 107

This course introduces the fundamentals of image processing and computer graphics, which are necessary for the analysis and processing of image data and for the reconstruction, modelling, animation and photo-realistic rendering of 3D. You will learn key computer graphics concepts including graphics primitives, lighting and shading, texture mapping, ray tracing, curve and surface representation. In addition image processing fundamentals are presented such as image definition and representation, perception and colour models, grey level and colour enhancement, neighbourhood operations and filtering. Basic geometric processes for image analysis and scene formation will be discussed including transformations, viewing and projection, and digital geometry.

This course introduces the fundamentals of image processing and computer graphics, which are necessary for the analysis and processing of image data and for the reconstruction, modelling, animation and photo-realistic rendering of 3D. You will learn key computer graphics concepts including graphics primitives, lighting and shading, texture mapping, ray tracing, curve and surface representation. In addition image processing fundamentals are presented such as image definition and representation, perception and colour models, grey level and colour enhancement, neighbourhood operations and filtering. Basic geometric processes for image analysis and scene formation will be discussed including transformations, viewing and projection, and digital geometry.

Programming Techniques

Introduction to Software Development

This course introduces the fundamentals of image processing and computer graphics, which are necessary for the analysis and processing of image data and for the reconstruction, modelling, animation and photo-realistic rendering of 3D. You will learn key computer graphics concepts including graphics primitives, lighting and shading, texture mapping, ray tracing, curve and surface representation. In addition image processing fundamentals are presented such as image definition and representation, perception and colour models, grey level and colour enhancement, neighbourhood operations and filtering. Basic geometric processes for image analysis and scene formation will be discussed including transformations, viewing and projection, and digital geometry.

Webpage: https://www.cs.auckland.ac.nz/courses/compsci373s1c/


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